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In an [[FMT]] clause, the letter "X" (in uppercase) is a character identifier that means any character can be displayed and is forced to uppercase if alphabetic. The lowercase "x" is the same except forced to lowercase. See [[FMT#FMT Syntax|FMT Syntax]]. | In an [[FMT]] clause, the letter "X" (in uppercase) is a character identifier that means any character can be displayed and is forced to uppercase if alphabetic. The lowercase "x" is the same except forced to lowercase. See [[FMT#FMT Syntax|FMT Syntax]]. | ||
X is also a [[screen attribute]]. See [[Attribute (Screen)#Control Attributes|control attributes]] for details. | |||
<noinclude> | <noinclude> | ||
[[Category:Disambiguation]] | [[Category:Disambiguation]] | ||
</noinclude> | </noinclude> |
Latest revision as of 16:08, 7 August 2013
In an FMT clause, the letter "X" (in uppercase) is a character identifier that means any character can be displayed and is forced to uppercase if alphabetic. The lowercase "x" is the same except forced to lowercase. See FMT Syntax.
X is also a screen attribute. See control attributes for details.